Better late than never I guess. The probelm isn't that it's using 4GB of disk space, the problem is that it uses that 4GB of disk space over and over again causing write. Timeshift should have an option not to use any disk space at all and instead use 4GB of memory. And if the user would save Timesh...
Which degrades SSDs unneccessarily. At least there should be an option to keep the recording in the memory, and only flush it to disk when we trigger a save. Playing an 1080p game with Ultra settings does 3-9 MB/s write to SSD which means an hour of gameplay writes 10,8-32,4GB of data. Storing 30 se...