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by vivan
Sun Mar 31, 2013 12:48 am
Forum: Action! Screen and Game Recorder
Topic: CUDA for video recording
Replies: 2
Views: 5016

Re: CUDA for video recording

Yes. Intel QuickSync uses separate circuit for video encoding, it's independent from cpu and gpu. However nVidia CUDA is different - it uses shaders for video encoding (same shaders that are used for 3D rendering). That means that encoding video using nVidia CUDA while playing game will hurt perfoma...
by vivan
Wed Mar 27, 2013 9:53 pm
Forum: Splash Lite (free)
Topic: mp4 files
Replies: 6
Views: 30719

Re: mp4 files

[Container] Format: FLV (FLV format) ... [Container] Format: FLV (FLV format) ... Complete name : C:\Users\resources\junk\An Evening at the Improv (11).mp4 Format : Flash Video Seems like these files are just a renamed .flv files and Splash doesn't support flv (Flash Video). The only way to playbac...
by vivan
Tue Mar 26, 2013 2:18 am
Forum: Action! Screen and Game Recorder
Topic: Enable to take screenshot from any game.
Replies: 11
Views: 16364

Re: Enable to take screenshot from any game.

Of course you can change default folder. Just open screenshots tab in Action!, then you can select whatever folder you want (in the left panel).
by vivan
Thu Mar 21, 2013 3:10 pm
Forum: Action! Screen and Game Recorder
Topic: MP4 Recording (CUDA, Intel Quick Sync)
Replies: 3
Views: 7157

Re: MP4 Recording (CUDA, Intel Quick Sync)

hzer wrote:Thanks for the info.

I guess the quality Is lower when I'm recording with intel quick sync.

Is that correct ?
Yes, recording into AVI results in better quality (however perfomance can be worse and file size will be bigger).
by vivan
Fri Mar 08, 2013 11:17 am
Forum: Action! Screen and Game Recorder
Topic: Action! HUD has 2 numbers?
Replies: 4
Views: 9014

Re: Action! HUD has 2 numbers?

It's what 3D engine is being used (DX9 = DirectX 9, DX11 = DirectX 11).
Actually there's a tutorial about HUD on the site: http://mirillis.com/en/products/tutoria ... e.html#top
by vivan
Fri Mar 08, 2013 4:32 am
Forum: Action! Screen and Game Recorder
Topic: Action! HUD has 2 numbers?
Replies: 4
Views: 9014

Re: Action! HUD has 2 numbers?

It's average framerate.
by vivan
Fri Mar 08, 2013 1:07 am
Forum: Splash PRO
Topic: Splash PRO 1.13.0 - 1.13.2
Replies: 48
Views: 635041

Re: Splash PRO 1.13.0 - 1.13.2

HTML tags in srt is not part of any standart, using them is just wrong.
However at least partial support for ass/ssa would be nice indeed.
by vivan
Mon Feb 25, 2013 11:21 pm
Forum: News and Announcements
Topic: Error al cargar video
Replies: 2
Views: 21885

Re: Error al cargar video

That video is 10-bit (High 10 Profile) and Splash doesn't support it.
by vivan
Thu Feb 21, 2013 11:26 am
Forum: Splash PRO EX (Export)
Topic: cpu usage
Replies: 2
Views: 7220

Re: cpu usage

Detail/light boost are probably running on shaders, so they shouldn't load CPU much. However Motion² is CPU intensive, so such CPU load is normal.
You can reduce CPU load by lowering Motion² to 5 or less, but video would be less smooth (24->48 fps interpoltion, instead of 24->60 at 6+).
by vivan
Mon Feb 11, 2013 10:03 pm
Forum: Action! Screen and Game Recorder
Topic: Action ! Benchmark tool
Replies: 2
Views: 5983

Re: Action ! Benchmark tool

You can open it in any spreadsheet application like MS Excel or LibreOffice Calc. You can then use functions to calculate min/max/avg.

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