metal005 wrote:running 1.60 and 1.70 (with all the niceties on) on the relatively powerful quad-core AMD945@3.6G with the humble on-board GF8100 caused GPU over-heat
it seems that the software has been quite demanding on the GPU already
With hardware acceleration enabled all Detail and Lightboost calculations are done with graphics card, this and hardware acceleration for video decoding may stress
gpu a little but it should not overheat it. This seems to be a problem with a chipset
or cooling system. Probably every not much GPU demanding game will overheat it as well.
monkeyman wrote:Nielo TM wrote:Frame Interpolation (Motion2) requires a powerful CPU (especially when processing 720p or 1080p videos). Lowering CPU usage will result in poor performance. Think of it like running vector based graphics on a CPU.
So, I guess, 3 GHz Core 2 Duo processor considers to be a "not powerful CPU" nowadays.
Motion2 is very CPU power demanding and we do not expect to achieve much better performance results in the future. We plan some optimizations but I doubt that significant improvemnt is possible when using only CPU for calculations. We plan to
unstress CPU when we will add CUDA support for Motion2.
3GHz C2D CPU is still powerfull, it is enough for high quality bitrate 1080 video decoding with Motion2 (with hardware accelration for video decoding).