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Audio Balance frustration

Posted: Mon Jun 26, 2017 12:35 am
by johnnified
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I understand this is useful for some people in terms of certain recordings, but I would like an option to disable balance and it let it record my system audio to the full volume it can along with my microphone to the volume possible. It is a bit frustrating because you sacrifice audio from both having at 50/50 just so you can have both. Not only that there is the option of:
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It doesn't do that at all, my microphone doesn't go into its own track because it is too busy sharing the audio balance.

Re: Audio Balance frustration

Posted: Wed Jun 28, 2017 6:07 am
by Piotr
Audio balance does not affect maximum volume. When audio balance is set to 50%/50% then speakers volume and microphone volume won't be changed at all.
What you should know about "Record microphone into separated audio track" feature is that it creates an additional audio track in your video file. It does not create any additional file. While you are playing back your video file you will hear only one audio path at time. To switch between active audio track please press "A".

Re: Audio Balance frustration

Posted: Wed Jul 26, 2017 8:26 pm
by johnnified
Piotr wrote:Audio balance does not affect maximum volume. When audio balance is set to 50%/50% then speakers volume and microphone volume won't be changed at all.
What you should know about "Record microphone into separated audio track" feature is that it creates an additional audio track in your video file. It does not create any additional file. While you are playing back your video file you will hear only one audio path at time. To switch between active audio track please press "A".
The problem is that it is Sharing audio while recording. If I have the balance to 100% system sounds and 0% microphone, I hear my recorded game perfectly, but my microphone is missing. When I put it at 100% Microphone and 0% System sounds my microphone is recorded, but the audio from my game is absent. This feature needs to be removed and just record microphone into a separate audio track (within the video file as you stated) along with full function of the system sounds "as is" while recording.

Re: Audio Balance frustration

Posted: Sat Dec 16, 2017 11:14 am
by Makenshi
The problem is that it is Sharing audio while recording. If I have the balance to 100% system sounds and 0% microphone, I hear my recorded game perfectly, but my microphone is missing. When I put it at 100% Microphone and 0% System sounds my microphone is recorded, but the audio from my game is absent. This feature needs to be removed and just record microphone into a separate audio track (within the video file as you stated) along with full function of the system sounds "as is" while recording.
Could not agree more with this. It seems Action is trying to be more complicated then it can handle.

Press record > save two files.

I have a problem where my mic levels are close to non existent... No matter how I move levels both in windows and Action, game sounds are fine and mic is like a whisper at the back of a busy room....

Re: Audio Balance frustration

Posted: Tue Jan 16, 2018 8:39 am
by amor5
johnnified wrote:
Wed Jul 26, 2017 8:26 pm
Piotr wrote:Audio balance does not affect maximum volume. When audio balance is set to 50%/50% then speakers volume and microphone volume won't be changed at all.
What you should know about "Record microphone into separated audio track" feature is that it creates an additional audio track in your video file. It does not create any additional file. While you are playing back your video file you will hear only one audio path at time. To switch between active audio track please press "A".
The problem is that it is Sharing audio while recording. If I have the balance to 100% system sounds and 0% microphone, I hear my recorded game perfectly, but my microphone is missing. When I put it at 100% Microphone and 0% System sounds my microphone is recorded, but the audio from my game is absent. This feature needs to be removed and just record microphone into a separate audio track (within the video file as you stated) along with full function of the system sounds "as is" while recording.
totally agree. it should be fixed