radi wrote:It's not really an Action! issue since this is BattlEye that does not let Action! plug into game process. We can only try to look for a workaround method at this moment.
I haven't read too much into it, but from what I have read up, the developers of the AntiCheat won't allow action through due to the way it writes into memory through it's .DLL? or something along those lines, I'm sure if other recording software is able to work for the game through the AntiCheat then Action! should be able to be adapted to do so, unless there is a specific reason Action! has to work in the way it does?
Either way some sort of clarification of the full details would keep me and, I'm sure, other users of the software calm and understanding of the situation because at the moment the blame is being passed around from pillar to post and frankly, as paying customers, we deserve better than that.