Action! and Steam Overaly UI in CS Global Offensive
Posted: Sat Dec 01, 2012 10:25 pm
Action! is blocking steam overlay ui :/
When I turn Action! off shift+tab works normally.
GameOverlayUi.log when Acrion! is running:
When I turn Action! off shift+tab works normally.
GameOverlayUi.log when Acrion! is running:
Code: Select all
Sat Dec 01 22:05:08 2012 UTC - Module file name: C:\Program Files (x86)\Steam\GameOverlayRenderer.dll
Sat Dec 01 22:05:08 2012 UTC - GameID = 730
Sat Dec 01 22:05:09 2012 UTC - System page size: 4096
Sat Dec 01 22:05:09 2012 UTC - Failed loading shell32.dll, not hooking ShellExecute calls
Sat Dec 01 22:05:09 2012 UTC - Hooking SetCursorPos, GetCursorPos, ShowCursor, and SetCursor
Sat Dec 01 22:05:09 2012 UTC - Hooking GetRawInputBuffer calls
Sat Dec 01 22:05:09 2012 UTC - Modules at GameOverlayRenderer.dll attach
Sat Dec 01 22:05:09 2012 UTC - 01: csgo.exe
Sat Dec 01 22:05:09 2012 UTC - 02: ntdll.dll
Sat Dec 01 22:05:09 2012 UTC - 03: kernel32.dll
Sat Dec 01 22:05:09 2012 UTC - 04: KERNELBASE.dll
Sat Dec 01 22:05:09 2012 UTC - 05: USER32.dll
Sat Dec 01 22:05:09 2012 UTC - 06: GDI32.dll
Sat Dec 01 22:05:09 2012 UTC - 07: LPK.dll
Sat Dec 01 22:05:09 2012 UTC - 08: USP10.dll
Sat Dec 01 22:05:09 2012 UTC - 09: msvcrt.dll
Sat Dec 01 22:05:09 2012 UTC - 10: ADVAPI32.dll
Sat Dec 01 22:05:09 2012 UTC - 11: sechost.dll
Sat Dec 01 22:05:09 2012 UTC - 12: RPCRT4.dll
Sat Dec 01 22:05:09 2012 UTC - 13: SspiCli.dll
Sat Dec 01 22:05:09 2012 UTC - 14: CRYPTBASE.dll
Sat Dec 01 22:05:09 2012 UTC - 15: IMM32.DLL
Sat Dec 01 22:05:09 2012 UTC - 16: MSCTF.dll
Sat Dec 01 22:05:09 2012 UTC - 17: GameOverlayRenderer.dll
Sat Dec 01 22:05:09 2012 UTC - 18: ole32.dll
Sat Dec 01 22:05:09 2012 UTC - ----------------------------
Sat Dec 01 22:05:09 2012 UTC - Found GetModuleHandleEx
Sat Dec 01 22:05:09 2012 UTC - Game is using D3D9 or D3D9Ex, preparing to hook.
Sat Dec 01 22:05:09 2012 UTC - hookDirect3DCreate9 called
Sat Dec 01 22:05:09 2012 UTC - Game is using dxgi (dx10/dx11), preparing to hook.
Sat Dec 01 22:05:09 2012 UTC - Game is using ddraw.dll (dx7 or lower)... hooking.
Sat Dec 01 22:05:09 2012 UTC - Game is using opengl32.dll... hooking.
Sat Dec 01 22:05:10 2012 UTC - IWrapIDirect3D9::CreateDevice hook called (type: 1, behavior flags: 56!)
Sat Dec 01 22:05:10 2012 UTC - Unknown opcodes for X86 at 4 bytes: 83 EC 08 53 33 DB 56 57 39 1D F4 B4 A3 69 0F 84
Sat Dec 01 22:05:10 2012 UTC - Unknown opcodes for X86 at 4 bytes: 83 EC 0C 53 33 DB 56 57 39 1D F4 B4 A3 69 0F 84
Sat Dec 01 22:05:30 2012 UTC - GameOverlayRenderer.dll detaching