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Some debugging info on the Minecraft crash...

Posted: Mon Dec 24, 2012 1:45 am
by o0whiplash0o
I have the issue that a lot of other Action! users seem to have: maximizing or resizing the Minecraft window causes it to crash while Action! is hooked to the executable. Here's a little bit of debugging info I collected:

Code: Select all

- All crashes are triggered and behave the same way: maximizing or resizing the window causes the program to crash with no error message

- crashes on JRE 6 x86 and x64
- crashes on JRE 7 x64
- not tested on JRE 7 x86

- GLIntercept, an OpenGL debugger (http://www.opengl.org/sdk/tools/GLIntercept/) logs this error message in gliLog.txt every time the crash is triggered:
	- Function glDeleteTextures is being called on a thread that does not have the main context

- Attatching a debugger in VS2012 to javaw.exe, I got this exception when triggering the crash:
	- Unhandled exception at 0x000007FEE3FED6C4 (opengl32.dll) in javaw.exe: 0xC000041D: An unhandled exception was encountered during a user callback.
Hopefully this will help!

Re: Some debugging info on the Minecraft crash...

Posted: Fri Dec 28, 2012 12:18 am
by radi
Thanks for this data.