First of all I wish to thank Mirillis team for your great work, as a customer since 2 years.
I've noticed since few weeks some issues with Team Fortress 2 that I didn't have with any other game (don't tested in other Source Engine based games). Tested updating and restoring drivers.
- I can't record at 60fps in this game because it causes audio desync. Tested in Original AVI and MP4+GPU.
- When I starts the recording, it drops me from 160-200fps (in spawn looking at the floor) to 30-50fps (in any resolution, fps or format) without harddisk/cpu/gpu overload. Usually I can record at 1080p@60fps in any other game getting more than 100fps smoothly.
- If I close the game, after a while Steam says that I still playing until I close Action!. I've noticed a similar issue with some desktop applications. E.g.: I can't update Action! if I don't close "Corel PaintShop Pro" because some dll's are locked.
I already know that this game is old and every year runs worse since the Orange Box update, but I wonder if there's a solution or just happens to me.
Intel i7 990x
Asus Rampage Black Edition
Asus 2x 290X DC2OC
6GB G-Skill CL6-1600
WD Caviar Black
Thank you for all.
Sorry about my English.
OS: Windows 8.1 64bit
Screen Res: Tested in 1280x720, 1920x1080, 2560x1440
Tested in L4D2.
In this I only have the desync at 60fps issue.
Now pCARS capturing at 60fps using AMD APP also desyncs, maybe since last driver update (Omega).