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Doom Eternal / Vulkan

Posted: Sun Mar 22, 2020 10:08 pm
by TinyChris
Hello, i want to report that Doom Eternal is not recordable with Mirillis Action! It crashes the process instantly. https://imgur.com/a/1EhWGXz
Action does also crash the Process if i try to use other Recording Softwares, even though it is not opened in my processes. So maybe you could try to make it work for Doom Eternal. :)

Re: Doom Eternal / Vulkan

Posted: Tue Mar 24, 2020 8:31 am
by Piotr
Thank you for the information. We will investigate the issue.

Re: Doom Eternal / Vulkan

Posted: Tue Mar 24, 2020 8:53 pm
by Driftwood Gamersyde
If I may, HDR capture does not crash the game but the FPS counter shows 120 fps, which is impossible as my TV is 60 Hz. Because of that though, even when limiting capture to 60 on Mirillis Action, it does not record the game properly and the file I get is unusable. There is definitely something wrong with Mirillis in this game. Sadly, until it is fixed, I cannot post any HDR content of the game on our website.

Re: Doom Eternal / Vulkan

Posted: Wed Mar 25, 2020 9:30 am
by Piotr
Driftwood Gamersyde wrote:
Tue Mar 24, 2020 8:53 pm
If I may, HDR capture does not crash the game but the FPS counter shows 120 fps, which is impossible as my TV is 60 Hz. Because of that though, even when limiting capture to 60 on Mirillis Action, it does not record the game properly and the file I get is unusable. There is definitely something wrong with Mirillis in this game. Sadly, until it is fixed, I cannot post any HDR content of the game on our website.
Game can render more frames per second than the monitor's refresh rate - unless you enable VSYNC. What happens when you record in HDR? Why the recording is unusable?

Re: Doom Eternal / Vulkan

Posted: Wed Mar 25, 2020 3:35 pm
by Driftwood Gamersyde
I know that, but vsync makes no difference, hence the problem.

Re: Doom Eternal / Vulkan

Posted: Wed Mar 25, 2020 3:39 pm
by Driftwood Gamersyde
PS : the recorded footage is unusable because either the image doesn't move at all (sound is perfect though) but it seems to be shaking like crazy, or it does move but there seems to be ghostly images of the game shaking everywhere. It's hard to describe actually...

Re: Doom Eternal / Vulkan

Posted: Thu Mar 26, 2020 7:46 am
by Piotr
Could you also report this issue to our technical support via support@mirillis.com?

So when does the crashing occur and when you can record?

Re: Doom Eternal / Vulkan

Posted: Thu Mar 26, 2020 2:55 pm
by Driftwood Gamersyde
Done, hopefully it can be sorted out soon. :)