So my problem is, when something quick and repetitive is happening on a certain portion of the screen, somehow Mirillis Action can't keep up and results in slowdowns only while playing the recorded video. This happens in anything that I record, either games (old and newer) or online video. It's weird, as none of this happens with Bandicam using similar recording settings. And it doesn't matter what video player software I use to playback, hardware-accelerated or not. This can become irritating with high motion games where there is always a lot of action happening on screen.
Here's an example video (Original): https://drive.google.com/file/d/1VcYxeB ... sp=sharing