Introduction to gameplay recording with Mirillis Action!
Welcome to basic introduction to Mirillis Action! Games and Applications recording mode. Games and Applications recording mode is dedicated to capture videos from all DirectX 8/9/10/11/12 and OpenGL games and applications.
Follow this tutorial to learn basics about games and applications recording.
Games and Applications recording mode
Switch Action! recording mode to "Games and Applications".
Run your game, Action! HUD should appear in the top right (default position) corner of your game displaying current game framerate in blue color. This means that game is active, Action! is connected and ready to start gameplay recording.
Please note that game or application must be active or previously selected to start or stop video recording. When game is not active HUD displays current game framerate in gray color.
Press F9 hotkey to start gameplay recording. HUD status changes showing that gameplay recording is in progress.
Press F9 hotkey again to stop gameplay recording. HUD status changes showing that your gameplay recording has finished.
Gameplay recordings playback
Open File manager in main Action! window and check video recordings list. Video recordings list shows all your gameplay recordings, desktop recordings and any other screen recordings available in selected output folder.
Action! includes internal fast player dedicated for video recordings playback. Select your new gameplay recording and use mouse double click on a thumbnail to start gameplay recording playback.
To playback raw Action! gameplay recordings you can also use one of Splash media player.
Splash provides additional features like SmartSeek, Motion², DetailBoost, LightBoost, Audio boost, Screen capture and more. Splash is available for download at Mirillis website:
Action! HUD on gameplay recordings
If you do not want to include HUD in recorded gameplay videos, please make sure that an option: "Do not record HUD in games and applications" is enabled.